Champion: Maeve


Maeve
of Blades
After making a name for herself as a skilled thief and knife-fighter, the half-tigron Maeve decided to join the war between Magistrate & Resistance for personal gain, selling her services to the highest bidder. She dashes from shadow to shadow with unnatural agility, concealed by her magical long coat — a souvenir from one of her most daring burglaries: the highly guarded Magistrate's Archives. While her employers find her talents useful, they often complain of suspiciously misplaced valuables and lost coins after she moves on to the next fight.

Abilities

Daggers
Throw two Daggers every 1s, each dealing 400 damage. Fully effective up to 300 units.

Passive - Double Jump
You have an additional jump at your disposal
Pounce
Quickly dash forward. Colliding with an enemy stops you and performs a melee strike, dealing 400 damage and bouncing you backward. Pounce has a range of 50 units, and resets Maeve's Double Jump after using it.
Nine Lives
Reset the Cooldowns of Pounce and Prowl and Heal yourself for 400.
Prowl
Increase your Movement Speed by 50% and increase your jump strength by 100%. This effect lasts 5s and will be canceled by using another ability or firing your weapon.
Midnight
Enemies within 300 units have their vision restricted to a 30-unit radius for 4s. Has a minimum duration of 2s.