Champion: Bomb King


Bomb King
His Majesty
During a fortress siege long ago, Betty La Bomba decided that the best way to breach her enemy's defenses would be to create walking bombs. Her warlock accidentally strayed from her plans, bringing one of the larger bombs to life, creating the Bomb King: a sentient being who embodied the personality of the Crystal used to create him. After destroying both armies by himself, Bomb King struck out on his own delusional quest to visit the lands under his rule, which happened to be all of them. The common folk knew better than to offend or even stand very close to him, as his regal demeanor can instantly change to furious, explosive rage at any moment.

Abilities

Sticky Bomb
Throw a Sticky Bomb every 0.7s that will stick to surfaces and enemy Champions and can be Detonated. Has a maximum Ammo count of 6 and a range of 500 units. Bombs stuck to Champions detach themselves after 2s and Sticky Bombs auto-detonate when hitting Shields or targets Immune to Crowd Control.
Detonate
Blow up your Sticky Bombs, applying knockback and dealing up to 850 damage per explosion to enemies and up to 225 to yourself. Fully effective up to 1.5 units and will hit enemies up to 11 units away.
Grumpy Bomb
Throw a Grumpy Bomb up to 200 units that, after hitting a surface, grows angrier and explodes after 3s. This explosion deals 800 damage and Stuns enemies for 2s. Fully effective up to 10 units and will hit enemies up to 45 units away from the explosion. Bomb King is fully immune to the explosion.
Poppy Bomb
Throw an unstable Poppy Bomb that sticks to any surface. Detonating this bomb deals 150 damage to enemies and applies a Knockback to yourself and enemies. Has a range of 70 units. The explosion is fully effective up to 20 units.
King Bomb
Embody your reign and become the King Bomb for 5s, able to roll around and explode with or by refiring the ability. While rolling, you are Immune to Crowd Control. This explosion deals 2500 damage, Stuns enemies for 2s, and applies a Knockback to yourself. This ability ignores Shields, is fully effective up to 5 units, and will hit enemies up to 45 units away. Colliding with an enemy will detonate King Bomb.